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Editors' Notes:

Issue 02 project

Clouds

Posted on November 18, 2014, updated on October 14, 2015 by admin

By Leigha Dennis

A photo essay on the other kind of storage.

Posted in Article, Issue 02 project

Paper Time-Machine

Posted on November 18, 2014, updated on October 14, 2015 by admin

By Jochen Hartmann of the Network Architecture Lab

Open mushware.

Posted in Article, Issue 02 project Tagged gaming, mushware, open-source, tactical urbanism, tactics, warfare

Winner Winner

Posted on November 18, 2014, updated on October 14, 2015 by admin

By Emily Abruzzo and Gerald Bodziak

Gaming, surveillance, and the new, optimized city.

Posted in Article, Issue 02 project

Engine Trouble

Posted on November 13, 2014, updated on October 14, 2015 by admin

by Garrett Ricciardi and Julian Rose of Formlessfinder

An in-house, open-source wiki, an architect’s data and graphic standards, a product catalog and materials database, and a visualizer.

Posted in Article, Issue 02 project
14_SMStanford Prison Ex_App-1 LABORATORY SERIES. No.14. Stanford Prison Experiment application for approval of non-medical research involving human subjects, 1971. In an attempt to study the psychological effects of institutionalized power in the prison system, the experiment randomly assigned twenty-four male students (all of which were deemed the “most” healthy and stable) roles as prisoners and guards. Beginning with the arrest of participants in their homes without warning, prisoners were fingerprinted, booked and stripped of all personal possessions. Guards dressed in khaki uniforms and dark sunglasses monitored the prisoners behind bars in the basement of a Stanford University building. The simulation only lasted six days as prisoners were continually taunted, deprived of sleep and stripped naked. Photo Courtesy of the Stanford Prison Experiment
LABORATORY SERIES. No.14. Stanford Prison Experiment application for approval of non-medical research involving human subjects, 1971. In an attempt to study the psychological effects of institutionalized power in the prison system, the experiment randomly assigned twenty-four male students (all of which were deemed the “most” healthy and stable) roles as prisoners and guards. Beginning with the arrest of participants in their homes without warning, prisoners were fingerprinted, booked and stripped of all personal possessions. Guards dressed in khaki uniforms and dark sunglasses monitored the prisoners behind bars in the basement of a Stanford University building. The simulation only lasted six days as prisoners were continually taunted, deprived of sleep and stripped naked. Photo Courtesy of the Stanford Prison Experiment
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